Unreal 3.2.1 and HCN

"Dionisios K." <[email protected]>
Newsgroups gmane.network.irc.bopm
Message-ID <[email protected]>
Unreal3.2.1 supports this now:
Usermodes (+s , +F) together with HCN (Hybrid Connect
Notice) can now see IP's from remote connections as
well without any help modules or anything else.
So one bopm can scan the whole network. 
Is this supported by bopm or not yet?

Unreal 3.2.1 Release Notes:
http://www.vulnscan.org/tmp/unreal321_releasenotes.txt
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