Re: BOPM CTCP VERSION Patch

nv <[email protected]>
Newsgroups gmane.network.irc.bopm
Message-ID <[email protected]>
Hello, Thanks for the reply...
I have tried all the Options but none of them seems to work with the 
IRCd (Austhex) At the moment, I have 2 Options, I could code a bot in 
perl, Which I am thinking of doing...Or Set the BOPM to do it. That is 
the main reason I was interested in the BOPM's Patch. Because, The 
BOPM's work fine and If we could let it scan for CTCP Versions, it will 
cut down a lot of work and Time rather than Deploying a Bot on every 
server... The IRCd doesn't support remote traffic monitor for Opers So, 
a bot has to be placed on every single server...which is kinda pain on 
the neck...

Thanks

tabris wrote:

>On Saturday 05 March 2005 10:28 am, nv wrote:
>  
>
>>Hello,
>>I have been going through the BOPM Mailing list and found out there
>>is a CTCP Version Patch which CTCP the clients when connect and
>>match/kline them. I couldn't find the patch anywhere...Any Idea where
>>I can find it?
>>    
>>
>	I'd think you'd be better off just having something like NeoStats 
>SecureServ. or Unreal's SpamFilter (you still have to send a CTCP 
>request).
>
>	Or just code your own regexp bot in Perl. a socketbot coded in perl 
>isn't too hard to do really. and it'll be a) easier to test b) easier 
>to code.
>
>	I have a feeling that this kind of thing might qualify as freeping 
>creaturism. When I go on a service call I don't normally bring a 
>combination blowtorch/screwdriver/knife/pliers/coping-saw.
>Just the screwdriver and pliers will be fine, and if I need the 
>blowtorch I'll get it from my vehicle ;).
>
>	Simplicity is the UNIX way. Maybe what we need (I have a 
>developer/friend who would agree even) is an extensible framework, like 
>NeoStats (tho I'd prefer something better), that you can insert various 
>kinds of modules into.
>
>	Thus you have both simplicity (modular) while not 20 separate bots 
>either, as some ppl seem to want.
>
>	I'd suggest SurrealServices core-code but it's in perl which not 
>everyone would appreciate. Hopefully we'll have time to make a C 
>version, later.
>
>	If anyone DOES want to see SurrealServices, I'll reply with a link.
>  
>
>>http://lists.blitzed.org/pipermail/bopm/2003-February/000976.html
>>http://lists.blitzed.org/pipermail/bopm/2003-February/000975.html
>>
>>Thanks
>>    
>>
>
>  
>
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