Re: Bopm Segfaulting.
Andy Smith <[email protected]>
| Newsgroups | gmane.network.irc.bopm |
|---|---|
| Message-ID | <[email protected]> |
On Mon, Jul 25, 2005 at 08:05:47AM +0100, Charles Kingsley wrote: > Hi there, > > It's an unmodified Unreal 3.2.3. > > It's only been happening recently which is very strange. You need to work out why your far connect notices do not have the IP address. BOPM is never going to work without IP addresses it can parse, whether it segfaults or not. > > msg=0x8057300 ":hub.mynet.com NOTICE Chaz-TEST :*** Notice -- Client > > connecting at leaf1.mynet.com: Marilyn ([email protected]) [0] > > {0}") at scan.c:426 -- Andy Smith -- Occasional BOPM Developer And Support Monkey. Please copy all BOPM support queries to the BOPM list, _not_ just directly to me! If I've helped you with BOPM then please check my wishlist! http://www.amazon.co.uk/exec/obidos/registry/23IJ4U7N4J3X9
signature.asc
(application/pgp-signature, 189 B)
-----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.1 (GNU/Linux) iD8DBQFC5Lm5IJm2TL8VSQsRAjXzAJ4814XsuPJKB5yl/GBWz1s1SHhQ3wCeISKe yVylYHTmNt2sxG4awxLOXrs= =Jic6 -----END PGP SIGNATURE-----