Re: skip_target and NOTICE/PRIVMSG target handling

tabris <[email protected]> Wed, 18 May 2005 23:01:12 -0400
Newsgroups gmane.network.irc.irssi.devel
Message-ID <[email protected]>
On Tuesday 10 May 2005 4:02 am, tabris wrote:
> On Saturday 30 April 2005 11:17 pm, tabris wrote:
> > 	I have a tentative patch for skip_target() that handles Unreal's
> > multi-prefix NOTICEs. I'm thinking that it's a bit hackish atm
> > however, so want to know how I can get access to the isupport
> > PREFIXes so that I can support any prefix.
>
> 	New patch for this, this should be portable.
>
> 	It has been compile tested, w/ --enable-gc. No warnings, no errors
> in the modified files.
> 	It has been runtime-tested. However only on dancer-ircd (freenode)
> and Unreal 3.2.3 w/ PREFIX_AQ enabled.
	There is a bug I'm running into with this patch on debian boxen... 
aparrently prefix is getting junk data in it, and I do not know why, 
then prefixes is NULL (as the char ')' does not exist in the junk 
string)

	This happens when the client is initially connecting, so 
server->isupport isn't initialized yet.

	What am I doing wrong?
-- 
Real Users hate Real Programmers.
signature.asc (application/pgp-signature, 189 B)
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.2.4 (GNU/Linux)

iD8DBQBCjAGDgbFCivvqDfQRAqp5AKDE78GbLWR2/iZEbEHehQELvZXU8gCfXNHa
vAsTwyx6PfjpC3tGplUKP4Y=
=pdU9
-----END PGP SIGNATURE-----