Re: skip_target and NOTICE/PRIVMSG target handling
tabris <[email protected]> Wed, 18 May 2005 23:01:12 -0400
| Newsgroups | gmane.network.irc.irssi.devel |
|---|---|
| Message-ID | <[email protected]> |
On Tuesday 10 May 2005 4:02 am, tabris wrote: > On Saturday 30 April 2005 11:17 pm, tabris wrote: > > I have a tentative patch for skip_target() that handles Unreal's > > multi-prefix NOTICEs. I'm thinking that it's a bit hackish atm > > however, so want to know how I can get access to the isupport > > PREFIXes so that I can support any prefix. > > New patch for this, this should be portable. > > It has been compile tested, w/ --enable-gc. No warnings, no errors > in the modified files. > It has been runtime-tested. However only on dancer-ircd (freenode) > and Unreal 3.2.3 w/ PREFIX_AQ enabled. There is a bug I'm running into with this patch on debian boxen... aparrently prefix is getting junk data in it, and I do not know why, then prefixes is NULL (as the char ')' does not exist in the junk string) This happens when the client is initially connecting, so server->isupport isn't initialized yet. What am I doing wrong? -- Real Users hate Real Programmers.
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