Re: SHORTEST PATH FUNCTION
Henri DF <[email protected]> Tue, 1 Jun 2004 16:12:59 +0200 (CEST)
| Newsgroups | gmane.network.simulator.epfl |
|---|---|
| Message-ID | <[email protected]> |
Hello Daniele, Actually the doc is misleading - there was a shortest-path function at one point, but i removed it before the release because it was rather slow on large networks (and forgot to update the doc..). If you need it, you can add a method to class world_common in crworld.ml. You would need to use the route_dij_ function from the Graph module (lib/graph.ml). You can take a look at method is_connected from world_common to see how to build the graph before computing the shortest path. Let me know if you run into any trouble. Best Regards, Henri Dubois-Ferriere > Dear Henry and other Nab users, > I've seen that in Class type Worldt.lazy_world_t there > shuld be a function which computes the shortest path > between two nodes, but I can't find it..... > > can you help me? is it still under development? > > thanks a lot. > > Daniele Cancelliere. > > > > > > > ____________________________________________________________ > Yahoo! Companion - Scarica gratis la toolbar di Ricerca di Yahoo! > http://companion.yahoo.it >