Re: 64-Bit Source Port?

Uwe Premer <[email protected]> Mon, 03 Jun 2013 07:22:44 +0200
Newsgroups gmane.network.slrn.user
Message-ID <[email protected]>
andrew schrieb am 02.06.2013 11:58 Uhr:
> On Sat, Jun 01, 2013 at 09:30:49PM -0400, Michael A. Yetto wrote:
> 
>> Back in March andrew created a page concerning slrn in Windows 8.
>> 
>> <http://www.andrews-corner.org/slrn-windows.html>
>> 
>> It might have some helpful clues for you, or you can mention him
>> two more times and he'll probably appear.
> 
> Unfortunately that guide only deals with 32bit windows :(

Thanks, I'd just seen your page at this site and read it.
Also i've read
<http://mailing.unix.slrn.narkive.com/ttFWrzeV/compiling-slrn-on-64-bit-windows>.
And following John's support I'd downloaded the last snapshot from s-lang,
also from the slrn-source.

It is possible to build the makefiles from s-lang, but when I try to
compile with mingw32-make it fails with errors depending on wrong variables
in slang.h and slang.c so that it isn't possible to get a slang.o and so
its missing and make stops.

The user variable PATH is set to C:\mingw64\bin, also I use the right
environment because of the mingw64env.cmd-command.

But nowhere in the net there is a guide how to compile in
64-bit-Windows-Environment.

I agree with you that slrn-32-Bit is working quit good in Win 64-Bit.

Uwe


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