Re: 64-Bit Source Port?
Uwe Premer <[email protected]> Mon, 03 Jun 2013 07:22:44 +0200
| Newsgroups | gmane.network.slrn.user |
|---|---|
| Message-ID | <[email protected]> |
andrew schrieb am 02.06.2013 11:58 Uhr: > On Sat, Jun 01, 2013 at 09:30:49PM -0400, Michael A. Yetto wrote: > >> Back in March andrew created a page concerning slrn in Windows 8. >> >> <http://www.andrews-corner.org/slrn-windows.html> >> >> It might have some helpful clues for you, or you can mention him >> two more times and he'll probably appear. > > Unfortunately that guide only deals with 32bit windows :( Thanks, I'd just seen your page at this site and read it. Also i've read <http://mailing.unix.slrn.narkive.com/ttFWrzeV/compiling-slrn-on-64-bit-windows>. And following John's support I'd downloaded the last snapshot from s-lang, also from the slrn-source. It is possible to build the makefiles from s-lang, but when I try to compile with mingw32-make it fails with errors depending on wrong variables in slang.h and slang.c so that it isn't possible to get a slang.o and so its missing and make stops. The user variable PATH is set to C:\mingw64\bin, also I use the right environment because of the mingw64env.cmd-command. But nowhere in the net there is a guide how to compile in 64-bit-Windows-Environment. I agree with you that slrn-32-Bit is working quit good in Win 64-Bit. Uwe ------------------------------------------------------------------------------ Get 100% visibility into Java/.NET code with AppDynamics Lite It's a free troubleshooting tool designed for production Get down to code-level detail for bottlenecks, with <2% overhead. Download for free and get started troubleshooting in minutes. http://p.sf.net/sfu/appdyn_d2d_ap2