Google Earth Ported To Browsers With WebAssembly

Peter Reutemann <[email protected]>
Newsgroups gmane.org.user-groups.linux.waikato
Message-ID <CAHoQ12+HXs5L69674kNvD7-XK4YATgPPxAW8O19yr5xy3epC_A@mail.gmail.com>
'The Google Earth team recently released a beta preview of a
WebAssembly port of Google Earth. The new port runs in Chrome and
other Chromium-based browsers, including Edge (Canary version) and
Opera, as well as Firefox. From a report:

The port thus brings cross-browser support to the existing Earth For
Web version, which uses the native C++ codebase and Chrome's Native
Client (NaCl) technology. Difference in multi-threading support
between browsers leads to varying performance. Google Earth was
released 14 years ago and allowed users to explore the earth through
the comfort of their home. This original version of Google Earth was
released as a native C++ based application intended for desktop
install because rendering the whole world in real time required
advanced technologies that weren't available in the browser. Google
Earth was subsequently introduced for Android and iOS smartphones,
leveraging the existing C++ codebase through technologies such as NDK
and Objective-C++. In 2017, Google Earth was released for the Chrome
browser, using Google's Native Client (NaCl) to compile the C++ code
and run it in the browser.'

-- source: https://tech.slashdot.org/story/19/07/02/1919251

Cheers, Peter
-- 
Peter Reutemann
Dept. of Computer Science
University of Waikato, NZ
+64 (7) 858-5174
http://www.cms.waikato.ac.nz/~fracpete/
http://www.data-mining.co.nz/
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