Landmark 2.80 Release of Open Source Blender 3D With Improved UI Now Available

Peter Reutemann <[email protected]> Mon, 12 Aug 2019 10:54:33 +1200
Newsgroups gmane.org.user-groups.linux.waikato
Message-ID <CAHoQ12+p7aTLwvNMT3rOqoA2iHVi1EmuPB-X-rCpWPCVN1R3Wg@mail.gmail.com>
'"In the 3D content creation space, where are lot of professional 3D
software costs anywhere from 2K to 8K Dollars a license, people have
always hoped that the free, open source 3D software Blender would some
day be up to the job of replacing expensive commercial 3D software
packages," writes Slashdot reader dryriver:

This never happened, not because Blender didn't have good 3D features
technically, but rather because the Blender Foundation simply did not
listen to thousands of 3D artists screaming for a "more standard UI
design" in Blender. Blender's eccentric GUI with reversed
left-click-right-click conventions, keyboard shortcuts that don't
match commercial software and other nastiness just didn't work for a
lot of people.

After years of screaming, Blender finally got a much better and more
familiar UI design in release 2.80, which can be downloaded here.
Version 2.80 has many powerful features, but the standout feature is
that after nearly 10 years of asking, 3D artists finally get a better,
more standard, more sensible User Interface. This effectively means
that for the first time, Blender can compete directly with expensive
commercial 3D software made by industry leaders like Autodesk, Maxon,
NewTek and SideFX.

Why the Blender Foundation took nearly a decade to revise the
software's UI is anybody's guess.'

-- source: https://news.slashdot.org/story/19/08/11/1842258

Cheers, Peter
-- 
Peter Reutemann
Dept. of Computer Science
University of Waikato, NZ
+64 (7) 858-5174
http://www.cms.waikato.ac.nz/~fracpete/
http://www.data-mining.co.nz/
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