Re: [NMOSUG-L] Re: Particle systems outside of Second Life
"Wesley J. Landaker" <[email protected]>
| Newsgroups | gmane.org.user-groups.nmlug |
|---|---|
| Organization | icecavern.net |
| Message-ID | <[email protected]> |
On Sunday 14 October 2007 15:08:05 Kelly Jones wrote: > Thanks to everyone who helped. In case anyone's interested, I wrote my > own "particle system" (attached) using GLUT. "gcc -lglut particleman.c > -o particleman" should compile it if you have GLUT installed. To make it work with many versions of GLUT (and generally to be API correct), you'll need the following as the first line in main(): glutInit(&argc, argv); Also, for creating and using particle system (as opposed to learning how to actually implement particle systems) check out the particle system support in Blender. -- Wesley J. Landaker <[email protected]> <xmpp:[email protected]> OpenPGP FP: 4135 2A3B 4726 ACC5 9094 0097 F0A9 8A4C 4CD6 E3D2 _______________________________________________ NMLUG mailing list [email protected] http://lists.b9.com/cgi-bin/mailman/listinfo/nmlug
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