Re: Failed: phase compiling: launch-1.2.5-1 failed on Sonoma

Derek Homeier <[email protected]> Sat, 6 Jan 2024 00:31:29 +0100
Newsgroups gmane.os.apple.fink.general
Message-ID <[email protected]>
On 6 Jan 2024, at 12:09 am, Daniel Macks <[email protected]> wrote:
> 
> I don't know anything about the launch package or the latest xcode games, but I do know that the fink-bld $HOME is a subdir of /tmp (created by fink, specific to the individual build process).

But as a user it is assigned to /var/empty, so if something is not expanding it from $HOME but e.g.
`dscl . -read /Users/fink-bld NFSHomeDirectory`
it will get that one.
At least that’s how the fink-bld user used to be created; might be inherited from my previous systems.
But we had kind of similar problems with its UserShell set to /usr/bin/false.

I am wondering though why something is trying to build launch in the original case (installing ffmpeg) –
just testing this on Sonoma myself and I don’t see launch being pulled in as a dependency anywhere.
Running into compiler errors with libzmq6 and sdl, instead…

					Derek

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