Re: Failed: phase compiling: launch-1.2.5-1 failed on Sonoma
Derek Homeier <[email protected]> Sat, 6 Jan 2024 00:31:29 +0100
| Newsgroups | gmane.os.apple.fink.general |
|---|---|
| Message-ID | <[email protected]> |
On 6 Jan 2024, at 12:09 am, Daniel Macks <[email protected]> wrote: > > I don't know anything about the launch package or the latest xcode games, but I do know that the fink-bld $HOME is a subdir of /tmp (created by fink, specific to the individual build process). But as a user it is assigned to /var/empty, so if something is not expanding it from $HOME but e.g. `dscl . -read /Users/fink-bld NFSHomeDirectory` it will get that one. At least that’s how the fink-bld user used to be created; might be inherited from my previous systems. But we had kind of similar problems with its UserShell set to /usr/bin/false. I am wondering though why something is trying to build launch in the original case (installing ffmpeg) – just testing this on Sonoma myself and I don’t see launch being pulled in as a dependency anywhere. Running into compiler errors with libzmq6 and sdl, instead… Derek _______________________________________________ Fink-users mailing list [email protected] List archive: https://sourceforge.net/p/fink/mailman/fink-users/ Subscription management: https://lists.sourceforge.net/lists/listinfo/fink-users