translation [Fwd: web/download index.en.php,1.9,1.10]

Alexander Hansen <[email protected]> Mon, 30 Jan 2006 22:05:56 -0500
Newsgroups gmane.os.apple.fink.i18n
Message-ID <[email protected]>

-------- Original Message --------
Subject: web/download index.en.php,1.9,1.10
Date: Tue, 31 Jan 2006 02:44:50 +0000
From: Alexander Hansen <[email protected]>
Reply-To: [email protected]
Newsgroups: gmane.os.apple.fink.cvs
Followup-To: gmane.os.apple.fink.devel

Update of /cvsroot/fink/web/download
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv23004

Modified Files:
	index.en.php
Log Message:
Make the Quick Start guide help people start more quickly :-)


Index: index.en.php
===================================================================
RCS file: /cvsroot/fink/web/download/index.en.php,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- index.en.php	9 Jun 2005 13:53:14 -0000	1.9
+++ index.en.php	31 Jan 2006 02:44:47 -0000	1.10
@@ -73,7 +73,7 @@
  <li>Select the <code>fink</code> package.</li>
  <li>Binary->Install</li>
  </ol></li>
-<li><p>The recommended Fink Commander sequence sequence to update 
<code>fink</code>is as follows:</p>
+<li><p>The recommended Fink Commander sequence to update 
<code>fink</code> from source is as follows:</p>
  <ol>
  <li>Source->Selfupdate</li>
  <li>Tools->Interact with Fink...
@@ -92,7 +92,7 @@
  <p>Once you've updated <code>fink</code>, you can install other 
packages, using the same syntax, e.g <code>sudo apt-get install 
gimp</code> to install the Gimp.  Note, however, that not all fink 
packages are in binary form.</p>
  </li>
  <li>
-<p>Install from source. To update <code>fink</code> run <code>fink 
selfupdate</code>.  When prompted, select option (1), "rsync".  This 
will automatically update the <code>fink</code> package.</p>
+<p>Install from source (requires the XCode Tools [Developer Tools on 
10.2] to be installed). To update <code>fink</code> run <code>fink 
selfupdate</code>.  When prompted, select option (1), "rsync".  This 
will automatically update the <code>fink</code> package.</p>
  <p>Once <code>fink</code> is updated, you can use "<code>fink 
install</code>" to fetch and compile from source code.  For example, to 
install the Gimp, run <code>fink install gimp</code>.</p>
  </li>
  </ul>
@@ -100,8 +100,51 @@
  </li>
  </ol>

-<p>
-For more information, please refer to the <a
+<h2>Additional Things to Install</h2>
+<h3>XCode Tools/Developer Tools</h3>
+<p>You may find that only using binary packages limits the utility of 
Fink.  There are fewer packages available in binary format than from 
source, and the binary versions are generally older..  To build packages 
from source, you will need to install the Developer Tools (known as the 
XCode Tools for Mac OS 10.3 and later).</p>
+<p>Although a Developer Tools/XCode Tools version usually comes with 
your OS install media, you'll probably want a newere one.  Go to <a 
href="http://connect.apple.com">the Apple Developer Connection</a> to 
download a newer version (and any updates) after free registration.</p>
+<table>
+  <caption>Recommended Developer Tools  versions by OS</caption>
+  <tbody>
+    <tr>
+      <td>10.2</td>
+      <td>December 2002 Developer Tools and August 2003 
<code>gcc3.3</code> updater</td>
+    </tr>
+    <tr>
+      <td>10.3</td>
+      <td>XCode 1.5 and the November 2004 <code>gcc3.3</code> updater</td>
+    </tr>
+    <tr>
+      <td>10.4 on PowerPC</td>
+      <td>XCode 2.2.1, and the XCode Legacy Tools (for packages that 
need <code>gcc3.1</code> or <code>gcc2.95</code> to build)</td>
+    </tr>
+    <tr>
+      <td>10.4 on Intel</td>
+      <td>XCode 2.2.1</td>
+    </tr>
+  </tbody>
+</table>
+<h3>X11</h3>
+      <p>Almost all of the applications on Fink that have graphical 
user interfa
+ces (GUIs) require some flavor of X11 (since most were originally 
developed on p
+latforms that only had that as a GUI option).</p>
+      <p>Apple provides its own X11 distribution for OS 10.3 and 10.4. 
  This is
+the easiest option with which to get started.  They have elected to 
split it int
+o two parts:</p>
+      <ul>
+        <li>The <em>X11User </em>package contains everything you need 
just to ru
+n Apple's X11.  It is available on your OS install media for 10.3 and 
10.4 as an
+ optional install.</li>
+        <li>The
+<em>X11SDK</em>
+package contains the development headers.  You need this if you want to 
build an
+ything from source that uses X11.  This package is available as part of 
the XCod
+e Tools, and installed by default with XCode 2.x.</li>
+</ul>
+<p>Once you've installed X11 Fink should automatically register it.  If 
you're having problems check out the <a 
href="http://fink.sourceforge.net/faq/usage-packages.php?phpLang=en#apple-x11-wants-xfree86">FAQ 
entry</a> on X11 installation problems</p>
+<h2>Further information</h2>
+<p>For more information, please refer to the <a
  href="../faq/index.php">Frequently Asked Questions</a> and the <a
  href="../doc/index.php">documentation section</a>.
  If your questions aren't answered by those documents, check out the <a



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