[fink:package-submissions] #5082 chemical 3.0.0
Hanspeter Niederstrasser via Fink-tracker <[email protected]> Sat, 06 Jan 2018 11:28:48 -0000
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Where the OpenGL issues buildtime or runtime? Looking at the liboglappth.info file, it seems to me that by changing the #includes from <GL/FOO.h> to <OpenGL/FOO.h> you're now using the system OpenGL Framework headers, but then linking to -lGL uses the X11 libGL library. Am I missing something? --- ** [package-submissions:#5082] chemical 3.0.0** **Status:** open **Group:** Awaiting_Update_from_Submitter **Created:** Fri Dec 29, 2017 11:27 AM UTC by K.-M. Schindler **Last Updated:** Sat Jan 06, 2018 11:08 AM UTC **Owner:** nobody **Attachments:** - [ghemical.info](https://sourceforge.net/p/fink/package-submissions/5082/attachment/ghemical.info) (2.2 kB; application/octet-stream) Hi. This is a proposal to update ghemical to 3.0.0. In order to build, i had to deal with OpenGL issues. I would appreciate third party checks, before actually comitting the packages descriptions. --- Sent from sourceforge.net because [email protected] is subscribed to https://sourceforge.net/p/fink/package-submissions/ To unsubscribe from further messages, a project admin can change settings at https://sourceforge.net/p/fink/admin/package-submissions/options. Or, if this is a mailing list, you can unsubscribe from the mailing list. ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ Fink-tracker mailing list [email protected] http://news.gmane.org/gmane.os.apple.fink.tracker