Re: will cygwin ever be able to build ps2sdk ever again??

Brian Inglis via Cygwin <[email protected]> Fri, 15 May 2026 11:28:28 -0600
Newsgroups gmane.os.cygwin
Organization Systematic Software
Message-ID <[email protected]>
On 2026-05-14 13:23, Joseph Paul Barnett wrote:
> i saw a few websites from the ps2 dev community about
> cygwin being used in the past to be able to build ps2 sdk for homebrew.
> but now it is not able to.  will you guys ever make it capable of building
> ps2 sdk ever again?  i want to be able to build ps2sdk on windows 8 without
> needing to use WSL .  i built it on linux mint, but some people still want
> to be able to use old operating systems like windows 8, or 7, or xp .   so
> are you guys ever going to be able to build ps2sdk on x64 and x32 on old
> windows Operating systems??
> 
> please reply directly to me as i am not apart of the email list or any list
> that you may maintain, im a stranger if you may ask . ..    i sent this
> message to this email first  "[email protected]" (peter castro)
As Cygwin is a rolling release system, old package versions are not supported, 
so you will have to use the Cygwin Time Machine

	http://www.crouchingtigerhiddenfruitbat.org/Cygwin/timemachine.html

to find and install the legacy package versions required to support legacy PS2 
SDK on legacy systems.

-- 
Take care. Thanks, Brian Inglis              Calgary, Alberta, Canada

La perfection est atteinte                   Perfection is achieved
non pas lorsqu'il n'y a plus rien à ajouter  not when there is no more to add
mais lorsqu'il n'y a plus rien à retrancher  but when there is no more to cut
                                 -- Antoine de Saint-Exupéry

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