git: 5f44ac464236 - main - games/libretro-shaders-slang: Update to g20260715

Daniel Engberg <[email protected]> Sat, 01 Aug 2026 07:32:58 +0000
Newsgroups gmane.os.freebsd.devel.cvs.ports
Message-ID <6a6da12a.1ee1a.539d5c21__49307.7591572487$1785569782$gmane$org@gitrepo.freebsd.org>
The branch main has been updated by diizzy:

URL: https://cgit.FreeBSD.org/ports/commit/?id=5f44ac464236bb6ce62ec49ebefa19e06c38a1e1

commit 5f44ac464236bb6ce62ec49ebefa19e06c38a1e1
Author:     Stefan Schlosser <[email protected]>
AuthorDate: 2026-07-25 08:55:38 +0000
Commit:     Daniel Engberg <[email protected]>
CommitDate: 2026-08-01 07:32:29 +0000

    games/libretro-shaders-slang: Update to g20260715
    
    Changelog:
    https://github.com/libretro/slang-shaders/compare/cb8e534...3b0d6aa
    
    PR:             297042
---
 games/libretro-shaders-slang/Makefile  |   4 +-
 games/libretro-shaders-slang/distinfo  |   6 +-
 games/libretro-shaders-slang/pkg-plist | 130 +++++++++++++++++++++++++++------
 3 files changed, 114 insertions(+), 26 deletions(-)

diff --git a/games/libretro-shaders-slang/Makefile b/games/libretro-shaders-slang/Makefile
index f35d9d3a702b..3a5ecaa3e894 100644
--- a/games/libretro-shaders-slang/Makefile
+++ b/games/libretro-shaders-slang/Makefile
@@ -1,5 +1,5 @@
 PORTNAME=	libretro-shaders-slang
-DISTVERSION=	g20260621
+DISTVERSION=	g20260715
 CATEGORIES=	games
 
 MAINTAINER=	[email protected]
@@ -13,7 +13,7 @@ LICENSE_COMB=	multi
 USE_GITHUB=	yes
 GH_ACCOUNT=	libretro
 GH_PROJECT=	slang-shaders
-GH_TAGNAME=	cb8e5341db3bb6ef4a34003f581c831eb8bd6cf2
+GH_TAGNAME=	3b0d6aa1d134a168478cd9c904a866d969f8882b
 
 DATADIR=	${PREFIX}/share/libretro/shaders/shaders_slang
 
diff --git a/games/libretro-shaders-slang/distinfo b/games/libretro-shaders-slang/distinfo
index bc33cf62f9e4..cac6edc2fba5 100644
--- a/games/libretro-shaders-slang/distinfo
+++ b/games/libretro-shaders-slang/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1782205075
-SHA256 (libretro-slang-shaders-g20260621-cb8e5341db3bb6ef4a34003f581c831eb8bd6cf2_GH0.tar.gz) = a77e91448e9c35728374d23139aef1991aa7b82c32a5eda5b4671c642df0baef
-SIZE (libretro-slang-shaders-g20260621-cb8e5341db3bb6ef4a34003f581c831eb8bd6cf2_GH0.tar.gz) = 47719049
+TIMESTAMP = 1784969548
+SHA256 (libretro-slang-shaders-g20260715-3b0d6aa1d134a168478cd9c904a866d969f8882b_GH0.tar.gz) = d1e6833158c93357483c8a051a2b9c8ea5e34e98bfe3e68e0f9d54ba5eb93e86
+SIZE (libretro-slang-shaders-g20260715-3b0d6aa1d134a168478cd9c904a866d969f8882b_GH0.tar.gz) = 50266593
diff --git a/games/libretro-shaders-slang/pkg-plist b/games/libretro-shaders-slang/pkg-plist
index f0a0cdf52c93..dea4864b8cb0 100644
--- a/games/libretro-shaders-slang/pkg-plist
+++ b/games/libretro-shaders-slang/pkg-plist
@@ -1225,6 +1225,7 @@
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/readme.txt
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/refs/bezel-dark.slangp
 %%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/refs/deconvergence-std.slangp
+%%DATADIR%%/bezel/koko-aio/Presets_HiresGames_Fast/refs/leds_on_1084s.slangp
 %%DATADIR%%/bezel/koko-aio/config/config-static.inc
 %%DATADIR%%/bezel/koko-aio/config/config-user-optional-template.txt
 %%DATADIR%%/bezel/koko-aio/config/plugins/00_readme.txt
@@ -1238,6 +1239,7 @@
 %%DATADIR%%/bezel/koko-aio/koko-aio-ng.slangp
 %%DATADIR%%/bezel/koko-aio/refs/bezel-dark.slangp
 %%DATADIR%%/bezel/koko-aio/refs/deconvergence-std.slangp
+%%DATADIR%%/bezel/koko-aio/refs/leds_on_1084s.slangp
 %%DATADIR%%/bezel/koko-aio/shaders-ng/ambi_temporal_pass.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/avglum_pass.slang
 %%DATADIR%%/bezel/koko-aio/shaders-ng/bloom_pass_1.slang
@@ -3336,10 +3338,75 @@
 %%DATADIR%%/edge-smoothing/artcnn/shaders/artcnn-header-common.inc
 %%DATADIR%%/edge-smoothing/artcnn/shaders/artcnn-jinc-math.inc
 %%DATADIR%%/edge-smoothing/artcnn/shaders/artcnn-jinc2-on-yuv.slang
+%%DATADIR%%/edge-smoothing/artcnn/shaders/artcnn-planar-common.inc
 %%DATADIR%%/edge-smoothing/artcnn/shaders/artcnn-rgb-to-yuv.slang
 %%DATADIR%%/edge-smoothing/artcnn/shaders/artcnn-yuv-to-rgb-2x.slang
 %%DATADIR%%/edge-smoothing/cleanEdge/cleanEdge-scale.slangp
 %%DATADIR%%/edge-smoothing/cleanEdge/shaders/cleanEdge-scale.slang
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-3x12-nvl-2x-rgb.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-4x12-nvl-2x-rgb.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-4x16-nvl-2x-rgb.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-4x24-nvl-2x-rgb.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-4x32-nvl-2x-rgb.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-8x32-nvl-2x-rgb.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-fast-nvl-2x-luma.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-faster-nvl-2x-luma.slangp
+%%DATADIR%%/edge-smoothing/cunny/CuNNy-veryfast-nvl-2x-luma.slangp
+%%DATADIR%%/edge-smoothing/cunny/LICENSE
+%%DATADIR%%/edge-smoothing/cunny/README.md
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-3x12-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-3x12-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-3x12-nvl-conv3.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-3x12-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-3x12-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x12-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x12-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x12-nvl-conv3.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x12-nvl-conv4.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x12-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x12-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x16-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x16-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x16-nvl-conv3.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x16-nvl-conv4.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x16-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x16-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x24-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x24-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x24-nvl-conv3.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x24-nvl-conv4.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x24-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x24-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x32-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x32-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x32-nvl-conv3.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x32-nvl-conv4.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x32-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-4x32-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv3.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv4.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv5.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv6.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv7.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-conv8.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-8x32-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-fast-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-fast-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-fast-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-fast-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-faster-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-faster-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-faster-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-faster-nvl-out-rgb.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-rgb-common.inc
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-rgb-input-copy.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-veryfast-nvl-conv1.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-veryfast-nvl-conv2.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-veryfast-nvl-in.slang
+%%DATADIR%%/edge-smoothing/cunny/shaders/CuNNy-veryfast-nvl-out-rgb.slang
 %%DATADIR%%/edge-smoothing/ddt/3-point.slangp
 %%DATADIR%%/edge-smoothing/ddt/cut.slangp
 %%DATADIR%%/edge-smoothing/ddt/ddt-extended.slangp
@@ -3402,6 +3469,10 @@
 %%DATADIR%%/edge-smoothing/nedi/shaders/nedi-pass0.slang
 %%DATADIR%%/edge-smoothing/nedi/shaders/nedi-pass1.slang
 %%DATADIR%%/edge-smoothing/nedi/shaders/nedi-pass2.slang
+%%DATADIR%%/edge-smoothing/nis/nis.slangp
+%%DATADIR%%/edge-smoothing/nis/shaders/nis-coef.slang
+%%DATADIR%%/edge-smoothing/nis/shaders/nis-luma.slang
+%%DATADIR%%/edge-smoothing/nis/shaders/nis-scaler.slang
 %%DATADIR%%/edge-smoothing/nnedi3/LICENSE
 %%DATADIR%%/edge-smoothing/nnedi3/README.md
 %%DATADIR%%/edge-smoothing/nnedi3/nnedi3-nns16-2x-luma.slangp
@@ -3415,32 +3486,41 @@
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/jinc2-cshift-rgb.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/jinc2-on-passoutput0.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/jinc2-on-passoutput3.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-common.inc
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-common.inc
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-h-prev1.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-h-prev3.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-h-prev5.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-v-original.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-v-pass0.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-v-pass3.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-v-prev2.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-combine-v-prev4.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-kernel.inc
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-pass1-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-pass1-rgb.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-pass2-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-pass2-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-predict-h-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-predict-h-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-predict-v-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns128-win8x4-predict-v-rgb.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-kernel.inc
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-pass1-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-pass1-rgb.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-pass2-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-pass2-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-predict-h-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-predict-h-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-predict-v-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns16-win8x4-predict-v-rgb.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-kernel.inc
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-pass1-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-pass1-rgb.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-pass2-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-pass2-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-predict-h-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-predict-h-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-predict-v-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns256-win8x4-predict-v-rgb.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-kernel.inc
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-pass1-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-pass1-rgb.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-pass2-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-pass2-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-predict-h-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-predict-h-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-predict-v-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns32-win8x4-predict-v-rgb.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-kernel.inc
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-pass1-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-pass1-rgb.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-pass2-luma.slang
-%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-pass2-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-predict-h-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-predict-h-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-predict-v-luma.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-nns64-win8x4-predict-v-rgb.slang
+%%DATADIR%%/edge-smoothing/nnedi3/shaders/nnedi3-predict-common.inc
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/rgb-to-yuv.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/yuv-to-rgb-2x.slang
 %%DATADIR%%/edge-smoothing/nnedi3/shaders/yuv-to-rgb-4x.slang
@@ -3620,6 +3700,7 @@
 %%DATADIR%%/gpu/shaders/3dfx/old/3dfx_pass_1.slang
 %%DATADIR%%/gpu/shaders/3dfx/old/3dfx_pass_2.slang
 %%DATADIR%%/gpu/shaders/powervr2.slang
+%%DATADIR%%/handheld/3ds-lcd-grid-v2.slangp
 %%DATADIR%%/handheld/agb001.slangp
 %%DATADIR%%/handheld/ags001.slangp
 %%DATADIR%%/handheld/authentic_gbc.slangp
@@ -3639,6 +3720,7 @@
 %%DATADIR%%/handheld/color-mod/psp-color.slangp
 %%DATADIR%%/handheld/color-mod/sp101-color.slangp
 %%DATADIR%%/handheld/color-mod/vba-color.slangp
+%%DATADIR%%/handheld/console-border/3ds-auto-gap.slangp
 %%DATADIR%%/handheld/console-border/dmg.slangp
 %%DATADIR%%/handheld/console-border/gb-dmg-alt.slangp
 %%DATADIR%%/handheld/console-border/gb-light-alt.slangp
@@ -3654,8 +3736,10 @@
 %%DATADIR%%/handheld/console-border/gbc-lcd-grid-v2.slangp
 %%DATADIR%%/handheld/console-border/gbc.slangp
 %%DATADIR%%/handheld/console-border/gg.slangp
+%%DATADIR%%/handheld/console-border/nds-auto-gap.slangp
 %%DATADIR%%/handheld/console-border/ngpc.slangp
 %%DATADIR%%/handheld/console-border/psp.slangp
+%%DATADIR%%/handheld/console-border/resources/3ds-border-4x.png
 %%DATADIR%%/handheld/console-border/resources/color-border-square-4x.png
 %%DATADIR%%/handheld/console-border/resources/dirty-glass.png
 %%DATADIR%%/handheld/console-border/resources/dmg-background.png
@@ -3663,11 +3747,13 @@
 %%DATADIR%%/handheld/console-border/resources/dmg-palette.png
 %%DATADIR%%/handheld/console-border/resources/gba-border-square-4x.png
 %%DATADIR%%/handheld/console-border/resources/gg-border-square-4x.png
+%%DATADIR%%/handheld/console-border/resources/nds-border-4x.png
 %%DATADIR%%/handheld/console-border/resources/ngpc-border-square-4x.png
 %%DATADIR%%/handheld/console-border/resources/pocket-background.png
 %%DATADIR%%/handheld/console-border/resources/pocket-border-square-4x.png
 %%DATADIR%%/handheld/console-border/resources/pocket-palette.png
 %%DATADIR%%/handheld/console-border/resources/psp border.png
+%%DATADIR%%/handheld/console-border/shader-files/3ds-pass.slang
 %%DATADIR%%/handheld/console-border/shader-files/border-auto-scale.slang
 %%DATADIR%%/handheld/console-border/shader-files/border.slang
 %%DATADIR%%/handheld/console-border/shader-files/gb-pass-5.slang
@@ -3678,6 +3764,7 @@
 %%DATADIR%%/handheld/console-border/shader-files/gb-pass4.slang
 %%DATADIR%%/handheld/console-border/shader-files/lcd-cgwg/lcd-grid-v2.slang
 %%DATADIR%%/handheld/console-border/shader-files/lcd-cgwg/lcd-grid.slang
+%%DATADIR%%/handheld/console-border/shader-files/nds-pass.slang
 %%DATADIR%%/handheld/dot.slangp
 %%DATADIR%%/handheld/ds-hybrid-sabr.slangp
 %%DATADIR%%/handheld/ds-hybrid-scalefx.slangp
@@ -3702,6 +3789,7 @@
 %%DATADIR%%/handheld/lcd1x_nds.slangp
 %%DATADIR%%/handheld/lcd1x_psp.slangp
 %%DATADIR%%/handheld/lcd3x.slangp
+%%DATADIR%%/handheld/nds-lcd-grid-v2.slangp
 %%DATADIR%%/handheld/pixel_transparency.slangp
 %%DATADIR%%/handheld/retro-tiles.slangp
 %%DATADIR%%/handheld/retro-v2.slangp