Re: Help with complicated go port update (multimedia/navidrome)

Adam Weinberger <[email protected]>
Newsgroups gmane.os.freebsd.devel.ports
Message-ID <[email protected]>
It’s been educational watching this thread. 

Doing it the Uses/go.mk way is correct. modules2tuples is outdated and doesn’t produce working output in all cases. It either needs to be improved or to go away completely. 

I think we also need better instructions. The section in the PHB (https://docs.freebsd.org/en/books/porters-handbook/uses/#uses-go) has great info on the what, but not the how. If somebody wants to take a whack at improving it, it’d make a real difference. 

Also, we need an easy way to say “use this go.mod” (say in $FILESDIR) and have it DTRT. If somebody wants to look at that, that’d be a huge improvement for go.mk.


—
Adam Weinberger
[email protected]
https://www.adamw.org

> On Aug 24, 2025, at 15:23, Jesús Daniel Colmenares Oviedo <[email protected]> wrote:
> 
> Hi Kevin,
> 
> I have updated Navidrome in my personal tree. You can see the diff here [1], however, as you can see, there are things that may not make sense to you, such as MASTER_SITES and DISTFILES. This is how I prefer to generate assets [2] (so I don't use the Makefile to generate the assets either, which is why I've removed those parts), but you can change it according to your preferences.
> 
> As you can see, GO_MODULE takes on most of the responsibility, which greatly simplifies porting. You only need to be aware of the go.mod file. Occasionally, you may encounter a project with an outdated go.mod file when proxy.golang.org is used. In such cases, you will need to retrieve it from the most up-to-date location, such as the upstream repository. See also net/dataplaneapi for an example.
> 
> Just one last note: BROKEN_arm64 seems to be a typo, so I renamed it to BROKEN_aarch64 and portclippy no longer complains. However, reading the reason, perhaps generating the assets outside the ports framework on a compatible arch could help. This might make sense if the assets are just static files.
> 
> 
> [1] https://people.freebsd.org/~dtxdf/patches/navidrome-0.58.0.diff
> 
> [2] https://github.com/DtxdF/port-assets-makejails/blob/main/navidrome/Makejail#L13
>
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