Re: why does devel/electron41 show as blacklisted on pkg.f.o
Mark Millard <[email protected]> Tue, 30 Jun 2026 02:40:03 -0700
| Newsgroups | gmane.os.freebsd.devel.ports |
|---|---|
| Message-ID | <[email protected]> |
On 6/30/26 01:22, Dag-Erling Smørgrav wrote: > Mark Felder <[email protected]> writes: >> Yes, it will often be competing with multiple llvm, gcc, and the rust >> port. But it has never taken anywhere near as long as it does on the >> build cluster. > > Poudriere's scheduling is lousy (though it's mostly not its own fault). > You basically have a choice between occasional gridlock and chronic > underutilization, and it's actually easier to gridlock a beefier builder > than a skinnier one. I desperately want to do something about it, but > it's more work than I can take on in my spare time, so it's not going to > happen any time soon unless someone is willing to sponsor it. > > DES Given the context that exists, for poudriere-devel bulk runs that build the 34000+ port-packages, the best overall time minimization without having memory or disk resource failures that I've had has been based on: ) Generally high load averages so that there is mostly pending useful work ready to be worked on instead of even more time spent idle waiting for useful work to do. ) A fair sized amount of RAM for the number of hardware threads. [Example: 192 GiBytes of RAM for 32 hardware threads on the least time taking system.] ) Lots of SWAP space that is PCIe Optane speed or the like. [In general I avoid spinning rust.] ) So, as an example: RAM+SWAP = 4.6*RAM, though I have access to an example that is closer to only 3.6*RAM --the earlier mentioned system. ) Avoiding builders that would have large tmpfs usage for unconstrained USE_TMPFS=all from using much tmpfs. This is avoidance of resource failures. Such failures lead to a lot more overall time from the retries. ) Also some mutual exclusions for what runs at the same time. More avoidance of resource failures. ) Biasing that long running mostly-single threading builds have a higher tendency to run in parallel with other building port-packages, instead of by themselves. ) Allowing slower processing hardware threads to still contribute to progress, rather than being idle. But the details would not scale well to hundreds or more of hardware threads: scaling RAM+SWAP would not be practical. For my context it would not even be practical to double the number of hardware threads. It also makes looking at individual port-package build times not particularly useful. [The minimum overall time < the sum of the individual minimum times.] -- === Mark Millard marklmi at yahoo.com