[Bug 238906] graphics/mesa-dri: Allow building without LLVM
| Newsgroups | gmane.os.freebsd.devel.x11 |
|---|---|
| Message-ID | <[email protected]/bugzilla/> |
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=238906 Charlie Li <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] --- Comment #3 from Charlie Li <[email protected]> --- (In reply to Helge Oldach from comment #2) > It's not needed for anything else. Broadly speaking, if you don't have a > Radeon card or don't need acceleration, it's just bloat. > LLVM is actually needed for *non-accelerated* graphics, particularly with LLVMpipe. Many desktop environments/toolkits expect some sort of acceleration anymore (even if you don't think it does), and LLVMpipe and the like provide that software rendering. > (Besides I'm kind of puzzled why we don't simply use the base system's LLVM > which for 12-STABLE and above is already LLVM80. Maybe just my lack of > understanding.) -RELEASEs don't change the toolchain originally available upon release, so for 12.0-RELEASE, LLVM is fixed at 6.0.0. Besides, the base system LLVM is built as static libraries and binaries, and some LLVM components not needed/useful to build the base system are stripped away. Think, the base system uses a compiler toolchain *based on LLVM*, in the same way that the base system GCC isn't vanilla either. I won't hesitate to post this wiki page again: https://wiki.freebsd.org/WhyDoIHaveToBuildLLVMWhenIAlreadyHaveClangInstalled -- You are receiving this mail because: You are the assignee for the bug. _______________________________________________ [email protected] mailing list https://lists.freebsd.org/mailman/listinfo/freebsd-x11 To unsubscribe, send any mail to "[email protected]"