Re: nd6 'stale' timer unreasonably long?
Timo Buhrmester <[email protected]> Fri, 27 Feb 2026 20:36:45 +0100
| Newsgroups | gmane.os.netbsd.devel.network |
|---|---|
| Message-ID | <[email protected]> |
> > The other question is: why do you see packet loss ? Update: The issue with the massive packet loss seems to be an independent problem on our end, which is only exaggerated but not caused by the ND cache overflowing (NetBSD forgets a neighbor due to the cache overflow, and the subsequent Neighbor Solicitation happens to get lost in a different way, causing sort of a black out moment). Anyway for NetBSD's purposes that part of the issue can be disregarded. The original issue still persists -- stale timers are far too long. Does anybody have any comments on my proposed patch?