Re: good guide to programming style
Simon Truss <[email protected]>
| Newsgroups | gmane.os.netbsd.help |
|---|---|
| Message-ID | <[email protected]> |
George Georgalis wrote: > Unfortunately "good" programming is not something I can just define > in a short training session. And, it's too easy (and painful) to > just identify poor programming techniques or mistakes. So, I'd > like to put some kind of training together and was wondering if > anyone here could provide some interesting websites to help the > process? Good list of links, not seen all of them before. They sound like abstract problem solvers so help them link their work to software engineering discipline, include something like design patterns and basic design techniques such as abstract data types and OO. Make sure they are familiar with the basic tools, version control, bug tacking, test methodology, performance analysis etc. You started on that with unix philosophy and shell scripting. They are experts in their field so they really need an overview of techniques and strategies. Introduce the main concepts explaining when and why they are useful, leave them to work through the detail of copy constructors and finite precision of float and doubles. All this needs to be backed up with copious detail such as standards documents and reference material. Might be worth checking out computer science departments web sites, they often have course material online. Great books: Numerical Recipes Design Patterns (Gang of Four) Computer graphics principles and practice. Knuth: The Art of Computer Programming http://c2.com/doc/oopsla89/paper.html A Laboratory For Teaching Object-Oriented Thinking http://ootips.org/ Object Orientation Tips http://www.softdevarticles.com/ Simon