Re: DC dev: requirements?
Andy Michaels <[email protected]> Thu, 30 Sep 2010 11:02:33 -0500
| Newsgroups | gmane.os.netbsd.ports.dreamcast |
|---|---|
| Message-ID | <[email protected]> |
>>> And I can't see anything else offhand that needs Windows, leaving me >>> wondering why it's listed. >> Probably the document writer knew only that way? > > That's what I was hoping someone would say. Yep, that's exactly the reason. When I put that doc together initially, I was interested in getting it done with the information I had at hand. Please, update if you can do it without Windows and DiscJuggler. > I was just recently given a Dreamcast and would love to start doing > something more interesting than playing commercial games on it. At the > moment this will be mildly difficult because it has the modem, not > either of the ethernets, but if I can get a minimal grappling-hook > program burnt, I can do preliminary work over the serial port. I may > find a network interface, or I may see how fast I can push the serial > port, or I may cobble something together based on the parallel port I > gather it has...this is still in very preliminary stages. Good luck! That machine is a lot of fun :) When you post your results, I may just have to dust off my DC and give it a whirl! -Andy