Re: DC dev: requirements?
der Mouse <[email protected]> Mon, 4 Oct 2010 18:53:38 -0400 (EDT)
| Newsgroups | gmane.os.netbsd.ports.dreamcast |
|---|---|
| Message-ID | <[email protected]> |
> I'm guessing you've seen Marcus Comstedt's Dreamast software site. I hadn't, actually. Thank you for the pointer. Now that I know what to look for, I can see a link to it on the NetBSD Dreamcast page, but I must have just not tried that one - most of the ones I tried were 404, and the one that wasn't wasn't informative. Are you the Josh mentioned in them? If so, you might want to check out the dreamcast pages and let www@ know what should be kept, changed, and tossed of your stuff. I'm wandering around Marcus's pages now, and they look extremely informative (so far - I haven't looked at more than a few pages, but since they appear to be done by someone with clue who's still around and caring about them, I'm not worried). > If you want to continue down the path of burning CDs with kernels and > such, you should probably check out Marcus' site: I will/am! I don't expect to do all that much burning of CDs, at least until I've learnt enough to actually build myself something reasonably standalone, like a minimal game. But I'm going to have to burn a few, and I really hate the idea of using binary blobs I don't understand for anything. For the moment I suspect the serial port will be my principal means of communication with the outside world, since I have neither of the network interfaces (my Dreamcast came with a modem in the extension port). Not good for shoveling lots of data back and forth, but plenty good enough for a lot of exploratory fiddling. > I haven't touched my Dreamcast in years except to play actual _games_ > on it. I should maybe see about building the latest version of > NetBSD for it... Well, I can give you the output of 4.0.1 build.sh's "release" option, now, at least if you consider my tweaked 4.0.1 to be of interest. If you'd rather a stock 4.0.1, I can do that too, though it'll take a little longer because I'll have to put a stock source tree on the build machine and rerun the build. Not the latest, but a lot closer than the 2002 stuff I'm finding knocking around. /~\ The ASCII Mouse \ / Ribbon Campaign X Against HTML [email protected] / \ Email! 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B