Console colors are too dark - fixed

"Valeriy E. Ushakov" <[email protected]>
Newsgroups gmane.os.netbsd.ports.hpcsh
Message-ID <[email protected]>
I've just fixed that.  Turned out there were two bugs playing along:
r/g/b positions within pixel where not passed correctly to rasops, and
the endianness of the pixel accesses was not set correctly either.
That resulted in bits messed up in such a way, that the "white" color
was actually "#381830" - i.e. something in the very dark gray20 area.

Committed to current.  I'll request pull-up to 3.0 after people have
chance to test it on other hpc* ports.

SY, Uwe
-- 
[email protected]                         |       Zu Grunde kommen
http://www.ptc.spbu.ru/~uwe/            |       Ist zu Grunde gehen
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