Re: 64bit FP emulation
Simon Burge <[email protected]> Sun, 17 Nov 2002 15:20:14 +1100
| Newsgroups | gmane.os.netbsd.ports.mips |
|---|---|
| Organization | Wasabi Systems, Inc. |
| Message-ID | <[email protected]> |
On Sun, Nov 17, 2002 at 12:51:52PM +0900, Toru Nishimura wrote: > We have to be serious about implementing 64bit FP insn emulation. > It should be a full scale implementation even for cores equipped with > no FP hardware. Note that no FP hardware is an extreme case of > FP insn emulation and as long as emulation is smart enough > there is no necessity to sprinkle SOFTFLOAT/NOFPU. I keep meaning to try out the softfloat library (in libkern). 64-bit FP will be easy with this, but I don't know the performance differences between it and our current FP emulation for 32-bit math. And yes, the SOFTFLOAT/NOFPU bit needs to be cleaned up at least. For example, I'm not exactly sure how to build a kernel right now that supports say both 5Kc (without FPU) and 20Kc (with FPU) such that the FPU is used when it's available. Not that I've looked that closely. > I once toyed an idea to approach Algorithmics but the company is... Now that Algorithmics is part of MIPS I dunno if they'd be more or less interested in releasing their FP emulation under a BSD-style licence... Simon. -- Simon Burge <[email protected]> NetBSD Development, Support and Service: http://www.wasabisystems.com/