Re: Possible to use the bundled toolchain?
Todd Vierling <[email protected]> Wed, 15 May 2002 21:11:33 -0400 (EDT)
| Newsgroups | gmane.os.netbsd.ports.playstation2 |
|---|---|
| Message-ID | <[email protected]> |
On Thu, 16 May 2002, Simon Burge wrote: : > ] On that, shouldn't userland be compiled with the same compiler? Or is : > ] there some wierd problem on the r5900 such that short loops are only a : > ] problem if they bypass the TLB (as with kernel code in KSEG0/1)? ...and can we work around the problem if it's only in the kernel? If this affects userland too, we should set MKGCC=no by default (so snapshots don't ship a bundled gcc), and change the $MACHINE_ARCH until such time that playstation2 can run unmodified NetBSD/mipsel binaries. : I think that there's no chance this will be fixed within our existing : tools; dropping it from the autobuild schedule would seem to be a : reasonable thing to do, but double check with Uchiyama-san first. It should be dropped from the autobuild list; it is not cross-compilable with the standard tools. -- -- Todd Vierling <[email protected]> * Wasabi & NetBSD: Run with it. -- CDs, Integration, Embedding, Support -- http://www.wasabisystems.com/