Re: Building progress.
Mouse <[email protected]> Fri, 5 Dec 2014 12:11:11 -0500 (EST)
| Newsgroups | gmane.os.netbsd.ports.playstation2 |
|---|---|
| Message-ID | <[email protected]> |
>> [%] If nothing else, I consider gcc 4.9.0 unsuitable for open-source >> work such as I am interested in doing. > As far as I know, GCC 4.9 is the only modern compiler that can target > the R5900 inside the Playstation 2 for now. So we're stuck with it > for the time being. How did the playstation2 ports in NetBSD 4.* and 5.* work, then? Or did they never work because they never had a working compiler? In any case, if 4.9 is the only known compiler capable of generating suitable code (something which remains to be determined as far as I know as I write this), I guess I'll have to abandon NetBSD/ps2 stuff until I find/create another one; you may be willing to ignore the licensing issues, but I am not. /~\ The ASCII Mouse \ / Ribbon Campaign X Against HTML [email protected] / \ Email! 7D C8 61 52 5D E7 2D 39 4E F1 31 3E E8 B3 27 4B