Re: Got further, am stuck now, here's a patch
Jean-Baptiste Boric <[email protected]> Wed, 20 Jul 2016 23:31:26 +0200
| Newsgroups | gmane.os.netbsd.ports.playstation2 |
|---|---|
| Message-ID | <CAH69Aie0sKCPn_CZ4m6qP9iX6=Os95qh6mr9pZTymHAGRkqTVA@mail.gmail.com> |
(Sending this also to the mailing list because Gmail ate the mailing list address) Welcome to madness. I tried to port back NetBSD to the PlayStation 2 back in early 2015 and reported the progress on that mailing list. It stalled for a number of reasons : * Although I have experience with MINIX 3, I am a newbie when it comes to NetBSD development ; * Everyone interested got distracted by the MIPS Creator CI20 once it was announced ; * Saying that the R5900 is a MIPS-compatible processor is technically true. It's also the weirdest MIPS-compatible processor ever made. It's still available online at GitHub at https://github.com/boricj/src. The kernel boots on the real hardware and on GXemul (with a slightly patched version to add the UART also available on my GitHub account) until it panics due to the lack of a root device. I figured that these two Git repositories might be of interest to you, but I won't be able to help you at all with that stuff. 2016-07-19 22:42 GMT+02:00 <[email protected]>: > Also forgot this part. > GCC complains about the use of dmfc0/dmtc0. > In the absence of documentation, who knows, but this is necessary to > get further in building. 2016-07-19 22:42 GMT+02:00 <[email protected]>: > Also forgot this part. > GCC complains about the use of dmfc0/dmtc0. > In the absence of documentation, who knows, but this is necessary to > get further in building.