Re: Got further, am stuck now, here's a patch

Jean-Baptiste Boric <[email protected]> Wed, 20 Jul 2016 23:31:26 +0200
Newsgroups gmane.os.netbsd.ports.playstation2
Message-ID <CAH69Aie0sKCPn_CZ4m6qP9iX6=Os95qh6mr9pZTymHAGRkqTVA@mail.gmail.com>
(Sending this also to the mailing list because Gmail ate the mailing
list address)

Welcome to madness.

I tried to port back NetBSD to the PlayStation 2 back in early 2015
and reported the progress on that mailing list. It stalled for a
number of reasons :
* Although I have experience with MINIX 3, I am a newbie when it comes
to NetBSD development ;
* Everyone interested got distracted by the MIPS Creator CI20 once it
was announced ;
* Saying that the R5900 is a MIPS-compatible processor is technically
true. It's also the weirdest MIPS-compatible processor ever made.

It's still available online at GitHub at
https://github.com/boricj/src. The kernel boots on the real hardware
and on GXemul (with a slightly patched version to add the UART also
available on my GitHub account) until it panics due to the lack of a
root device.

I figured that these two Git repositories might be of interest to you,
but I won't be able to help you at all with that stuff.

2016-07-19 22:42 GMT+02:00  <[email protected]>:
> Also forgot this part.
> GCC complains about the use of dmfc0/dmtc0.
> In the absence of documentation, who knows, but this is necessary to
> get further in building.

2016-07-19 22:42 GMT+02:00  <[email protected]>:
> Also forgot this part.
> GCC complains about the use of dmfc0/dmtc0.
> In the absence of documentation, who knows, but this is necessary to
> get further in building.