Kernel must be compiled with the 2.95 toolchain?
Ed Schouten <[email protected]> Wed, 26 Jan 2005 12:28:47 +0100
| Newsgroups | gmane.os.netbsd.ports.playstation2 |
|---|---|
| Message-ID | <[email protected]> |
--Kj7319i9nmIyA2yE Content-Type: text/plain; charset=us-ascii Content-Disposition: inline Content-Transfer-Encoding: quoted-printable Hello guys, Because the NetBSD/playstation2 packages on the mirrors look a little old, I was trying to build some NetBSD/playstation2 2.0.1 packages on my FreeBSD 5.3 Pentium 4 machine. After successfully building a successful 'distribution', I tried to build a 'release', but it failed when trying to build a kernel, because it uses the cross/mipsEEel-netbsd package to build it. My question is: why can't the Playstation2 kernel be built without this toolchain? Wouldn't it be possible to patch the kernel to build without the EE toolchain? Yours sincerely, --=20 Ed Schouten <[email protected]> Dispuut Interlink - http://www.il.fontys.nl/ --Kj7319i9nmIyA2yE Content-Type: application/pgp-signature Content-Disposition: inline -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.0 (FreeBSD) iD8DBQFB937vyx16ydahrz4RAvtjAJ0dG6AwFUvXflSAQ4TSrX/1tIO8/gCfWF4n Xfh7+fVjBWrIKT5wzYXVPpI= =YNK8 -----END PGP SIGNATURE----- --Kj7319i9nmIyA2yE--