Re: Sun Blade 2500 won't come up at all - "Last Trap: Corrected ECC Error"

"Greg Earle" <[email protected]>
Newsgroups gmane.os.netbsd.ports.sparc64
Message-ID <[email protected]>
On 4 Dec 2017, at 8:59, Eduardo Horvath wrote:

> It's been a while, but ISTR OBP does not enable the correctable ECC 
> trap.
> So do you have auto-boot? enabled?
>
> My theory (which may be completely wrong) is that you have auto-boot?
> enabled, so OBP loads the kernel.  The kernel installs a bunch of 
> code,
> including debug vectors in OBP, and turns on the ECC trap.
>
> So try sending a break early to stop the autoboot sequence.  If you 
> can do
> that and get the ok prompt to work properly you can use OBP to dump 
> out
> interesting register contents and pin down the bad hardware.
>
> Otherwise, yes, start swapping DIMMs.  (Although it might not be the
> DIMMs....)

Thanks Eduardo.  I probably have auto-boot? set to true but it's been so 
long I can't remember.  I'm using minicom from a Mac mini to talk to it 
and trying to Stop-A it is ... a challenge.

I tried adding back the DIMM banks in slots 2 & 3 and slots 6 & 7 (for 
the 2nd CPU) but that just resulted in something different:

--
FATAL: no exception frames available, forcing misaligned trap
ERRFATAL: no exception frames available, NESTED ERRORs, going 
interactive
F
Fatal Error Reset
CPU 0000.0000.0000.0001 AFSR 0210.0002.1000.010f JETO PRIV CE FRC
AFAR 0000.0013.3ff5.7780
CPU 0000.0000.0000.0000 AFSR 0090.0000.8100.0000 JEIC PRIV RCE
AFAR 0000.0013.3ff8.8150
FATAL: no exception frames available, forcing misaligned trap
FATAL: no exception frames available, NESTED ERRORs, going interactive
FATAL: no exception frames available, NESTED ERRORs, going interactive
FATAL: no exception frames available, NESTED ERRORs, going interactive
FATAL: no exception frames available, NESTED ERRORs, going interactive
FATAL: no exception frames available, NESTED ERRORs, going interactive
debug: FATAL: no exception frames available, NESTED ERRORs, going 
interactive
debug: FATAL: no exception frames available, NESTED ERRORs, going 
interactive
debug: FATAL: no exception frames available, NESTED ERRORs, going 
interactive
debug: FATAL: no exception frames available, NESTED ERRORs, going 
interactive
debug: FATAL: no exception frames available, NESTED ERRORs, going 
interactive
[... repeat ad nauseam ...]

A couple more power cycles got the same results, so I'm not doing too 
well here.

This thing worked like a champ before, am really puzzled that it's in 
such a state now.

		- Greg
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