Re: SDL2 applications crashing with SIGBUS
Martin Husemann <[email protected]>
| Newsgroups | gmane.os.netbsd.ports.sparc64 |
|---|---|
| Message-ID | <[email protected]> |
On Mon, Jan 21, 2019 at 05:23:19PM +0100, Elias Bürli wrote: > Hello > > I'm using the sparc64 port of NetBSD 8.0 on my Sun Ultra 10 with a > Creator3D card. The system itself is running fine. > But when I wanted to try out some SDL2-based games compiled from > source, I'm only getting SIGBUS crashes (probably due to some > unaligned memory access). Can you give an example of such a game (preferably small and from pkgsrc)? This usually is an issue in the application (or maybe SDL in this case). Martin