Re: SDL2 applications crashing with SIGBUS

Martin Husemann <[email protected]>
Newsgroups gmane.os.netbsd.ports.sparc64
Message-ID <[email protected]>
On Mon, Jan 21, 2019 at 05:23:19PM +0100, Elias Bürli wrote:
> Hello
> 
> I'm using the sparc64 port of NetBSD 8.0 on my Sun Ultra 10 with a
> Creator3D card. The system itself is running fine.
> But when I wanted to try out some SDL2-based games compiled from
> source, I'm only getting SIGBUS crashes (probably due to some
> unaligned memory access).

Can you give an example of such a game (preferably small and from pkgsrc)?
This usually is an issue in the application (or maybe SDL in this case).

Martin
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