Re: Xbox port

David Maxwell <[email protected]>
Newsgroups gmane.os.netbsd.ports
Message-ID <20040318205940.GQ314@mail>
On Thu, 18 Mar 2004, [email protected] wrote:
> Hi all, 
> 
> I've been working on a port to the Xbox. So far I got a patched kernel with
> a ramdisk ready to be tested. I am still working on the bootloader. Is 
> anybody
> else working on this? Is anybody interested in helping me? Since I don't 
> know
> which is the regular procedure to start a new port and get it commited, I
> would like to know if I should start doing my work under a different
> /usr/src/sys/arch, or if I should just be using #ifdef XBOX all over the
> i386 port? 

The rule of thumb question is: "Can you build a kernel that will boot on
an XBOX and also on a non-XBOX i386?"

If you can, without doing something really ugly, then XBOX is a kernel
config in arch i386.

If you can't, then XBOX should be its own arch.

Either way, you probably don't actually need (or want) #ifdef XBOX
anywhere.

-- 
David Maxwell, [email protected]|[email protected] -->
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