New Developer Looking For Work

"Craig Magina" <[email protected]> Thu, 8 Mar 2007 19:49:09 -0500
Newsgroups gmane.os.openbeos.kernel.devel
Message-ID <[email protected]>
Hello,

 I am greatly interested in the haiku project.  Currently I am a
software engineer working on fault tolerant servers running Red Hat
Linux.  I've been out of college for, going on, 2 years,  working the
same job.  I have done a mix of things from installation scripting to
fiber channel  storage driver hardening.  Currently everything I do is
in C, however I still know, if not equal, then more about C++, as it
was what I concentrated on for the last 2+ years of college ending
with writing an MMO client built on top of the Ogre game engine.
There were 3 of us working on it, as it was our senior project.  One
person did the 3D modeling, another did the server side and I, as
mentioned, built the client.  We didn't get very far as we ran into
some last minute changes due to making the mistake of upgrading to a
newer Ogre engine, which broke a lot of things.  We did have some nice
3D models and the client and server could talk to each other, so not a
total loss.  I don't have tons of spare time, but what spare time I do
have I'd like to do something worthwhile with instead of playing video
games.  My current experience is the Linux scsi midlayer and scsi
device drivers.  I don't have any specific work that I'd like to do
beyond staying in the kernel area.  I've already got the haiku sources
and the Linux buildtools checked out of the subversion repository and
built.  I'm guessing the bug list is my best friend for where to
locate some work to get started, so I'll take a look there for
something to start on.  If anyone has any suggestions of things I
could look at, then by all means.  I'm really interested in getting a
better handle on how OSes work at the low level.

Looking forward to working with all of you.

-- 
Craig Magina

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