Re: New Developer Looking For Work

Ingo Weinhold <bonefish-CFLBMwTPW48UNGrzBIF7/[email protected]> Sun, 11 Mar 2007 08:42:24 +0100
Newsgroups gmane.os.openbeos.kernel.devel
Message-ID <[email protected]>
On 2007-03-09 at 01:49:09 [+0100], Craig Magina <[email protected]> 
wrote:
> Hello,

Welcome!

>  I am greatly interested in the haiku project.  Currently I am a
> software engineer working on fault tolerant servers running Red Hat
> Linux.  I've been out of college for, going on, 2 years,  working the
> same job.  I have done a mix of things from installation scripting to
> fiber channel  storage driver hardening.  Currently everything I do is
> in C, however I still know, if not equal, then more about C++, as it
> was what I concentrated on for the last 2+ years of college ending
> with writing an MMO client built on top of the Ogre game engine.
> There were 3 of us working on it, as it was our senior project.  One
> person did the 3D modeling, another did the server side and I, as
> mentioned, built the client.  We didn't get very far as we ran into
> some last minute changes due to making the mistake of upgrading to a
> newer Ogre engine, which broke a lot of things.  We did have some nice
> 3D models and the client and server could talk to each other, so not a
> total loss.  I don't have tons of spare time, but what spare time I do
> have I'd like to do something worthwhile with instead of playing video
> games.  My current experience is the Linux scsi midlayer and scsi
> device drivers.  I don't have any specific work that I'd like to do
> beyond staying in the kernel area.

Kernel developers are definitely most welcome. We've lots of kernel stuff to 
do. There are smaller and bigger tasks e.g. concerning USB, networking, and 
Bluetooth. And like any small OS project device drivers are always something 
we'd be happy to get more of.

> I've already got the haiku sources
> and the Linux buildtools checked out of the subversion repository and
> built.  I'm guessing the bug list is my best friend for where to
> locate some work to get started, so I'll take a look there for
> something to start on.  If anyone has any suggestions of things I
> could look at, then by all means.

Picking up one or two of the smaller open bugs would certainly be a good way 
to get started. I don't know, if you've been subscribed to the list over the 
previous days; we pointed out a few tickets to Morgan who just joined. I 
understood he chose #1082, so that would for instance leave #113 
(http://dev.haiku-os.org/ticket/113), a bug in Haiku's signal handling. If 
you find something else in the bug database being of more interest to you (or 
something else entirely) feel free to grab it.

> I'm really interested in getting a
> better handle on how OSes work at the low level.

Yeah, it's definitely nice to know what's going on under the hood. :-)

> Looking forward to working with all of you.

We're glad you want to join us. :-)

CU, Ingo

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