Re: [openbeos] Re: GSoC ticket #1069 (thread scheduler) application
Ingo Weinhold <bonefish-CFLBMwTPW48UNGrzBIF7/[email protected]> Thu, 12 Apr 2007 01:31:05 +0200
| Newsgroups | gmane.os.openbeos.kernel.devel |
|---|---|
| Message-ID | <[email protected]> |
On 2007-04-12 at 01:01:11 [+0200], André Braga <[email protected]> wrote: > On 4/11/07, Ingo Weinhold <bonefish-CFLBMwTPW48UNGrzBIF7/[email protected]> wrote: > > We're planing to have a slab allocator for our kernel anyway. If your > > stuctures end up being small enough (i.e. smaller than a cache line; in > > case > > of per-thread data you'd obviously have to separate them from struct > > thread > > then) you can simply use a separate cache, which will result in exactly > > the > > locality you're looking for. > > I have to separate them already, since I can't break binary > compatibility with struct thread. struct thread is a private kernel structure. We can do anything we want with it. :-) > This second approach is what I meant > all along, actually. Let me clarify: "cache" would be a slab allocator cache, i.e. completely opaque to you. Your only interface with it (besides general cache un-/initialization) would be the functions to allocate and free a structure. You wouldn't write any allocation or caching code. > That, and a clever algorithm to allocate "alike" > threads together. Out of curiosity, what would the criterion for those "alike" threads be? Similar priority? Same team? CU, Ingo ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV