Re: Softsynth integrated (FluidSynth)

Al Elias <al-WGdFUsS+19dng2A/[email protected]> Sat, 10 Nov 2007 18:07:46 +0000
Newsgroups gmane.os.openbeos.midi
Message-ID <[email protected]>
Hi Jerome
I was quite surprised that under such a heavily loaded  cpu/memory =20
situation the  playback remained very responsive.
I don't know why the system is so heavily loaded but regardless, this is=20
good news and good progress from the situation in R5.

I have a collection of both smaller solo orientated soundfonts and gm=20
soundbanks,  but my desire is to load high quality drum kits into the=20
synth. Some of these are also massive and response/latency as you know=20
is critical.

I will continue to stress test the fluidsynth and report problem here=20
and any bugs to the bug tracker :o)

Thanks again

Al
> Hi Al,
>
> Sure the fluidR3 is big but once it's loaded there is quality. It's
> also a good test for real performance of the Haiku OS (disk, cache,
> vm).
> Finding a little soundfont would be better at least for older systems.
>
> Bye,
> J=E9r=F4me
>
> 2007/11/8, Al Elias <al-WGdFUsS+19dng2A/[email protected]>:
>  =20
>> The sound of tumbleweed blowing across this list is deafening!  :-)
>> Anyways, just conducted my first test on Haiku (real hardware) using t=
he
>> FluidR3 GM.SF2 soundbank included in the above download.
>> It expands to a WHOPPING 141 Mb by the way. Still, I played back a
>> couple of standard midi files using the MidiPlayer. I actually thought
>> the system had hung. But being the patient kind of guy I am I hung
>> around for a minute or so and woah!  Once the soundfont had loaded, bo=
th
>> midi files played back without glitches.
>>
>> The  load on the (1.8 Ghz) cpu was way too high and it almost max'd ou=
t
>> my 512 Mb ram but hey! Well done for this! Thanks!
>>
>> Al
>>
>>
>>
>>    =20
>
>
>
>  =20