Re: Softsynth integrated (FluidSynth)
Al Elias <al-WGdFUsS+19dng2A/[email protected]> Sat, 10 Nov 2007 18:07:46 +0000
| Newsgroups | gmane.os.openbeos.midi |
|---|---|
| Message-ID | <[email protected]> |
Hi Jerome I was quite surprised that under such a heavily loaded cpu/memory =20 situation the playback remained very responsive. I don't know why the system is so heavily loaded but regardless, this is=20 good news and good progress from the situation in R5. I have a collection of both smaller solo orientated soundfonts and gm=20 soundbanks, but my desire is to load high quality drum kits into the=20 synth. Some of these are also massive and response/latency as you know=20 is critical. I will continue to stress test the fluidsynth and report problem here=20 and any bugs to the bug tracker :o) Thanks again Al > Hi Al, > > Sure the fluidR3 is big but once it's loaded there is quality. It's > also a good test for real performance of the Haiku OS (disk, cache, > vm). > Finding a little soundfont would be better at least for older systems. > > Bye, > J=E9r=F4me > > 2007/11/8, Al Elias <al-WGdFUsS+19dng2A/[email protected]>: > =20 >> The sound of tumbleweed blowing across this list is deafening! :-) >> Anyways, just conducted my first test on Haiku (real hardware) using t= he >> FluidR3 GM.SF2 soundbank included in the above download. >> It expands to a WHOPPING 141 Mb by the way. Still, I played back a >> couple of standard midi files using the MidiPlayer. I actually thought >> the system had hung. But being the patient kind of guy I am I hung >> around for a minute or so and woah! Once the soundfont had loaded, bo= th >> midi files played back without glitches. >> >> The load on the (1.8 Ghz) cpu was way too high and it almost max'd ou= t >> my 512 Mb ram but hey! Well done for this! Thanks! >> >> Al >> >> >> >> =20 > > > > =20