Re: patch(1): infinite loop on malformed ed script input

Kirill A. Korinsky <[email protected]>
Newsgroups gmane.os.openbsd.bugs
Message-ID <[email protected]>
On Mon, 06 Apr 2026 22:29:21 +0200,
Kirill A. Korinsky <[email protected]> wrote:
> 
> On Mon, 06 Apr 2026 22:24:58 +0200,
> Stuart Henderson <[email protected]> wrote:
> > 
> > On 2026/04/06 18:51, Christian Weisgerber wrote:
> > > "Theo de Raadt":
> > > 
> > > > Don't you dare break patch this close to an OpenBSD release.
> > > > If this program fails to apply a patch, it will be deeply painful.
> > > 
> > > Yes, I'd like to gently remind people that there are 24,000+ patch
> > > files in the ports tree.
> > 
> > + some in downloaded patches rather than the tree.
> > 
> > And a failure to apply correctly might manifest as a mis-application,
> > not necesarily an error exit code from patch.
> > 
> 
> I had started a bulk build on amd64 with patched patch. In few days I'll
> share how it goes.
> 

Bulk finished with this diff on amd64 with two usual errors:

E=games/zelda3-data games/zelda3-rom


-- 
wbr, Kirill
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