Re: Understanding /dev/draw

Joseph Stewart <[email protected]>
Newsgroups gmane.os.plan9.general
Message-ID <CANGQBe5+T2essJ1p3-iqdwTe8udY_q-nH9na-0TyBMo3T9aJTw@mail.gmail.com>
I'm greedily watching this space... if you need testers, please let me
know. I have an interest in how/if this could be applied to Inferno was
well.

On Thu, Apr 18, 2019 at 12:05 PM Chris McGee <[email protected]> wrote:

> Hi All,
>
> I managed to get it running after all of these years. In case anyone tries
> it again here's a few things that I had to do to get it to work on the
> latest 9front.
>
> * Copy the latin1.h header file from the bell labs distribution and copy
> it into /sys/src/9/port
> * Run ip/httpd/httpd -w /sys/web/9wd (this is where the installation
> copies the web app)
> * Patch /usr/web/9wd/js/draw/data.js by commenting out the "delete
> conn.imgs[id];" line
>     * Future draw commands come in referring to the old image for some
> reason and the server doesn't handle it well
>
> Yes, when I coerce the websocket tool to launch rio instead of acme
> there's some oddness when I launch new graphical apps within rio from the
> windows, such as acme. They tend to think that they should occupy the
> entire screen. Also, be patient because it is quite slow for now.
>
> Does anyone know if David is still active in this space?
>
> Erik, where can I learn more about the layers?
>
> Thanks,
> Chris
>
> On Thu, Apr 18, 2019 at 2:08 PM erik quanstrom <[email protected]>
> wrote:
>
>> this implementation is enough to run acme,but not a full p9 terminal.
>> you'll need layers for that.
>>
>
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