PDCursesMod 4.2 released with upstream plan9 support
Jens Staal <[email protected]> Sun, 4 Oct 2020 10:42:10 +0200
| Newsgroups | gmane.os.9front.general,gmane.os.plan9.general |
|---|---|
| Message-ID | <20201004084210.hud4nek2leotywdz@Hugin> |
https://github.com/Bill-Gray/PDCursesMod/releases/tag/v4.2.0 PDCursesMod is a fork of PDCurses and we managed to bring fgb's old (3.0) PDCurses port to the current PDCursesMod. Why would you need curses? Lots of fun little curses-based things out there and PDCursesMod can build many things that are typically claimed to depend on ncurses (not stuff depending on termcap though). Some examples: nbsdgames: https://github.com/abakh/nbsdgames tetris: (replace "ncurses.h" with "curses.h") https://github.com/brenns10/tetris I aim to port BSDgames and NetHack, but currently real life is taking all my time. https://github.com/staalmannen/BSDGames https://github.com/staalmannen/NetHack