GameNets 2026 -- Call for Papers

Pascal Lenzner via dmanet <[email protected]>
Newsgroups gmane.science.mathematics.discrete
Message-ID <[email protected]>
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14th EAI International Conference on Game Theory for Networks
(GameNets 2026) -- Call for Papers

Website: https://gamenets.eai-conferences.org/2026/
Submission Deadline: 7th January, 2026
Notification: 11th February, 2026
Conference Dates: 26 - 27, March 2026, Evanston, IL, USA
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Scope and Topics:

Papers presenting new and original research on game theory as applied 
broadly to networks are sought. Theoretical research papers as well as 
research in game theory motivated by network applications are 
encouraged. Typical, but not exclusive, topics of interest include:

     - Game theory for networks, including wireless and vehicular networks.
     - Congestion analysis and network design
     - Traffic networks and equilibria
     - Mechanism Design for Networks
     - Game theory for social networks
     - Game theory for  biological networks
     - Network pricing and resource allocation
     - Game theory as applied to e-commerce and economic networks
     - Game theory for emerging technologies
     - Multi-Agent Reinforcement Learning
     - Fairness in Resource Allocation
     - Cooperative and Coalition games
     - Collusion detection approaches
     - Game theory for network security/resilience
     - Approaches for Multi-agent games (e.g., Diplomacy)
     - Computational Social Choice

Publication:

All registered and presented papers will be submitted for publication in 
the Springer – LNICST series and made available through SpringerLink 
Digital Library: GameNets proceedings. This series is indexed in leading 
indexing services, such as Web of Science, Compendex, Scopus, DBLP, EU 
Digital Library, Inspec, SCImago and Zentralblatt MATH.
For more details, see 
https://gamenets.eai-conferences.org/2026/call-for-papers/

Paper Submission:

Papers should be submitted through EAI ‘Confy+‘ system, and have to 
comply with the Springer format (see Author’s kit section on 
https://gamenets.eai-conferences.org/2026/call-for-papers/).

     Regular papers should be up to 12-15+ pages in length.
     Short papers should be 6-11 pages in length.

All conference papers undergo a thorough peer review process prior to 
the final decision and publication. This process is facilitated by 
experts in the Technical Program Committee during a dedicated conference 
period. Standard peer review is enhanced by EAI Community Review which 
allows EAI members to bid to review specific papers. All review 
assignments are ultimately decided by the responsible Technical Program 
Committee Members while the Technical Program Committee Chair is 
responsible for the final acceptance selection. You can learn more about 
Community Review here.

=============================================================


-- 
Prof. Dr. Pascal Lenzner
Theoretical Computer Science
University of Augsburg

email: [email protected]
phone: +49 821 598 2413

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