Re: Timing
| Newsgroups | gmane.science.robotics.orocos.user |
|---|---|
| Message-ID | <Pine.LNX.4.44.0212031904250.5459-100000@pc067.mech.kuleuven.ac.be> |
On Tue, 3 Dec 2002 [email protected] wrote: > > > > _Every_ sequencing language becomes a pain as soon as one tries to > > > specify timing .... Therefore, I like events/state machines a lot more, > > > because there time is not absolutely present. > > > > > _Every_ events/state machine becomes a pain as soon as one tries to specify and > > ensure timing .... Therefore, I like sequencial languages that reflect > > the sequential properties of execution, permitting timing > > considerations to be explicit. > > And therefore, what about Timed Petri Nets? > I don't know enough about them to have a good judgement. What is yours? I do have the feeling that using time to synchronize two or more activities is not a good idea, especially not in distributed systems. But I am ready to be convinced of the contrary :-) Anyway, I think we have to make a decision in the not too distant future, about which primitives to provide in the Orocos core. or version 1.0, I would not go any further than state machines, and events for synchronization between components. Herman -- K.U.Leuven, Mechanical Engineering, Robotics Research Group <http://people.mech.kuleuven.ac.be/~bruyninc> Tel: +32 16 322480