Re: First draft of "OROCOS II" proposal...

[email protected]
Newsgroups gmane.science.robotics.orocos.user
Message-ID <[email protected]>
On Sun, Jun 22, 2003 at 08:03:46PM +0200, [email protected] wrote:
> But it might be important in particular to consider how HARD real-time 
> graphics can be handled in a fashion similar to what is done for 
> example in QNX where the graphics is supposed to be real-time.

May I ask what hard realtime graphics should be good for? I mean, the
human looking at the screen is not hard realtime in terms of machine
response times, so I don't see any application for such a beast. 

Robert 
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