Re: Streamlining the OpenGL visualisation work...

Herman Bruyninckx <[email protected]>
Newsgroups gmane.science.robotics.orocos.user
Message-ID <Pine.LNX.4.44.0310271959390.16138-100000@srv04.mech.kuleuven.ac.be>
On Mon, 27 Oct 2003, Leopold Palomo Avellaneda wrote:

[...]
> > That is, OI is good for simulating things that you calculate somehwere
> > else, but it's not easy to use OI itself to program in, to build robot
> > models, etc. 
> 
> I don't agree. OI is very easy to program. You can do very complex this very 
> easy. Howeber, it's a bit complicate to understand how it works. But it's a 
> question about graphics, not OI itself.
> 
OK, good to hear that I am wrong about OI :-) But why do I see so many
projects that use OI intensively, for two-way GUI interaction?

Herman

-- 
  K.U.Leuven, Mechanical Engineering, Robotics Research Group
<http://people.mech.kuleuven.ac.be/~bruyninc> Tel: +32 16 322480
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