Re: Streamlining the OpenGL visualisation work...
Leopold Palomo Avellaneda <[email protected]>
| Newsgroups | gmane.science.robotics.orocos.user |
|---|---|
| Message-ID | <[email protected]> |
A Dimarts 28 Octubre 2003 13:17, Herman Bruyninckx va escriure: > On Tue, 28 Oct 2003, Leopold Palomo Avellaneda wrote: > > A Dilluns 27 Octubre 2003 20:01, Herman Bruyninckx va escriure: > > [...] > > > > > OK, good to hear that I am wrong about OI :-) > > > > > > But why do I see so many projects that use OI intensively, for two-way > > > GUI interaction? > > > > I don't understand this question. > > Not surprisingly, because I made a typo! I meant: "Why don't I see > many projects"... > > So, the concrete question is: do you know of any OI-based project that > offers interactive creation of robots, including the attachment of > referenc frame, the interactive position of the joints that are > constructed this way, the (interactive) coupling with external code, > etc? Yes, of course. The new version of Qilex with the complete orocos-robotic library in the new version of the RTOS of K.U.Leuven University. ;-)