Re: WIN32 compilation issues patch

Paul Osmialowski <[email protected]>
Newsgroups gmane.science.robotics.playerstage
Message-ID <[email protected]>

> There is also a #define M_PI that should be replaced by the precompiler
> option _USE_MATH_DEFINES,
> added to the project, as I have done for pmap and lodo
>

I guess this _USE_MATH_DEFINES is a winapi specific feature, therefore I 
feel your previous fix was more portable (see playercommon.h).

>
> I have managed to include OpenCV; it's not so tricky. The steps are:
>
> * Configure + generate OpenCV with CMake to obtain the opencv.pc file

Well, I tried to write my own opencv.pc file for downloaded OpenCV 
binaries (library with installer), I couldn't figure out how to manage 
with different path notations in two worlds (Windows vs pkgconfig taken 
directly from Unix). Also I had some link-time issues, I don't remember 
now.

Can you put your complete patch on a patch tracker for Player project?

Paul

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