Re: WIN32 compilation issues patch
Paul Osmialowski <[email protected]>
| Newsgroups | gmane.science.robotics.playerstage |
|---|---|
| Message-ID | <[email protected]> |
> There is also a #define M_PI that should be replaced by the precompiler > option _USE_MATH_DEFINES, > added to the project, as I have done for pmap and lodo > I guess this _USE_MATH_DEFINES is a winapi specific feature, therefore I feel your previous fix was more portable (see playercommon.h). > > I have managed to include OpenCV; it's not so tricky. The steps are: > > * Configure + generate OpenCV with CMake to obtain the opencv.pc file Well, I tried to write my own opencv.pc file for downloaded OpenCV binaries (library with installer), I couldn't figure out how to manage with different path notations in two worlds (Windows vs pkgconfig taken directly from Unix). Also I had some link-time issues, I don't remember now. Can you put your complete patch on a patch tracker for Player project? Paul ------------------------------------------------------------------------------