Re: Strange crash in Player server
Rich Mattes <[email protected]>
| Newsgroups | gmane.science.robotics.playerstage |
|---|---|
| Message-ID | <[email protected]> |
Changing assert(sortedlist = (char**)malloc(numdrivers*sizeof(char*))); to sortedlist = (char**)malloc(numdrivers*sizeof(char*)); assert(sortedlist); fixes the crash. With DNDEBUG enabled, sortedlist never gets allocated because the assertion is skipped. I think. Anyway, with that out the way, the Windows build should be up soon (once I test it on some other machines) Rich On 07/01/2010 09:35 AM, Rich Mattes wrote: > > Hi guys, > > I finally managed to get the Windows version of release 3.0.2 built > last night (woo hoo!). Or so I thought. I installed and tested it, > and ran in to the error reported here: > > http://sourceforge.net/tracker/?func=detail&aid=3000451&group_id=42445&atid=433164 > > I was able to re-create that error last week on Linux by setting the > build type to Release. Since Release sets some cflags to use --O3, I > tried changing them back to --O2, but to no avail. The only other > cflag being set is DNDEBUG, which I didn't think too much about at the > time. I eventually got busy with other things and didn't investigate > any further. > > Fast forward to yesterday, the Windows build is crashing in the same > place in all build configurations (Release, Debug). It happens right > at the call to DriverTable::SortDrivers() in server/server.cc, > PrintUsage(). I set a breakpoint there and tried to step into the > code, but it immediately errors and jumps to some file-handle related > function. The Windows error message has something to do with an > access violation; I don't have the exact message in front of me but I > can post it later today. I think it has something to do with char** > sortedlist being uninitialized, but it gets allocated in SortDrivers > before anything happens. > > server.cc and drivertable.cc haven't been changed in 8 or more months, > I am just wondering if anyone has any ideas before I dig deeper into > the problem. > > Thanks, > > Rich > ------------------------------------------------------------------------------ This SF.net email is sponsored by Sprint What will you do first with EVO, the first 4G phone? Visit sprint.com/first -- http://p.sf.net/sfu/sprint-com-first _______________________________________________ Playerstage-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-developers