Randomness in Player/Stage simulation results

[email protected]
Newsgroups gmane.science.robotics.playerstage
Message-ID <[email protected]>
Hi.  I've been running simulations (multiple  robots 
performing obstacle avoidance and exchanging messages) in 
 Player/Stage, and I notice that my code always gives 
slightly different  results each time I run it.

Where does this randomness come from?  Is there a random 
seed generated  somewhere deep within the code, or behind 
the scenes?  From a purely  theoretical POV, I'd expect to 
get identical results each time I run the  experiment, and 
that I would need to introduce some stochasticity into  my 
simulations in order to get a different result.

Does anyone have any guidance?

Thanks

Sion

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