[ playerstage-Patches-3046090 ] Some more WIN32 compilation issues
"SourceForge.net" <[email protected]>
| Newsgroups | gmane.science.robotics.playerstage |
|---|---|
| Message-ID | <[email protected]> |
Patches item #3046090, was opened at 2010-08-16 09:13 Message generated for change (Tracker Item Submitted) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=433166&aid=3046090&group_id=42445 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Player Group: Unstable Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Brian Gerkey (gerkey) Summary: Some more WIN32 compilation issues Initial Comment: This patch solves three minor issues I have found when compiling Player on windows with CMake 2.8 and Visual Studio 2010. All modifications should be innocuous for Linux compilation, as they are all included on precompiler directives like #if defined WIN32.... ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=433166&aid=3046090&group_id=42445 ------------------------------------------------------------------------------ This SF.net email is sponsored by Make an app they can't live without Enter the BlackBerry Developer Challenge http://p.sf.net/sfu/RIM-dev2dev