Re: Player/Stage compatibility
"Rich Mattes" <[email protected]>
| Newsgroups | gmane.science.robotics.playerstage |
|---|---|
| Message-ID | <001801cbed4b$7cd2f000$7678d000$@com> |
> -----Original Message----- > From: Toby Collett [mailto:[email protected]] > Sent: Monday, March 28, 2011 5:53 AM > To: playerstage-developers > Subject: [Playerstage-developers] Player/Stage compatibility > > Hi guys, > I noticed today while looking at updating my ubuntu PPA packages that > stage 4.0.1 will not build with the latest 'released' player since it > relies on a new part of the graphics 2d interface (MULTILINE). There was a workaround in Stage's p_graphics.cc in a pull request I made a long time ago. It seems the #if defined statements have vanished though. I forgot to get in touch with Richard about this, but you can find the patched p_graphics.cc at https://github.com/jpgr87/Stage/blob/bde15d98f061a5efdc191dbce3f40abbb8466c5 2/libstageplugin/p_graphics.cc I can make a pull request once I clean up my fork. > Is it > time for a Player 3.1 release? > Probably. I was holding off until I had some time to make some improvements like adding capability requests and properties. Unfortunately, I don't see myself having a lot of time to get that done anytime soon. Since there have been additions to the map, camera, and graphics2d interfaces, the next release is going to have to be 3.1.0. I will start making preparations this week. Rich ------------------------------------------------------------------------------ Enable your software for Intel(R) Active Management Technology to meet the growing manageability and security demands of your customers. Businesses are taking advantage of Intel(R) vPro (TM) technology - will your software be a part of the solution? Download the Intel(R) Manageability Checker today! http://p.sf.net/sfu/intel-dev2devmar