Re: Running simulation > 10Hz

ulle <[email protected]>
Newsgroups gmane.science.robotics.playerstage
Message-ID <[email protected]>
Hi

I don't think the client buffer is overflowing since I have to wait for
Read() to execute. I tried to set the replace rules for all my proxies (i.e.
myRangerProxy.SetReplaceRule(true, -1, -1) ) but I see no change.
I have tried to use the ReadIfWaiting() function, but I only obtain the same
messages a hundred times or so before a new message is available.
Ok, good clarification regarding the log file, thanks.

Just to make sure I got the repos right. I use
https://playerstage.svn.sourceforge.net/svnroot/playerstage/code/player/trunk
https://github.com/rtv/Stage.git
https://github.com/pauldreik/Stage.git (Some updated bumper functionalities
by Paul Dreik, a former coworker)

Have any of you out there succeeded in obtaining measurements at around
100Hz or faster?

Regards,
Ulrik



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