Re: SVG to PNG transcoding and phaysical image sizes
Werner Guttmann <[email protected]>
| Newsgroups | gmane.text.xml.batik.user |
|---|---|
| Message-ID | <[email protected]> |
No, I haven't yet (and will), but it looks like the problem seems to be with some SVG text elements and their rendering on various platforms. Thanks Werner On 15.05.2012 19:05, Joel Uckelman wrote: > Thus spake Werner Guttmann: >> Hi, >> >> in one of our projects, we are currently using the PNGTranscoder to >> produce a PNG from an SVG, and everything works just fine (in terms of >> expected output, content, ...). As part of some recent testing, we came >> to realize that the PNGs produced are of differing physical byte sizes >> on different machines. >> >> E.g. a PNG image of dimension 1620x1118 px one one box has a size of >> 10,836 bytes, whereas a second server produces 10,864 bytes worth of PNG >> from the very same SVG (using the very same binary and thus process). Is >> this something we should be expecting, and if so, why is this the case ? > > That's not many bytes difference. Have you compared the PNGs in a hex > editor? It could be that one of the metadata fields has some system- > specific information in it. >