Re: Any suggestion please how to transfer a struct as user data ?
"Gert Cuykens" <[email protected]>
| Newsgroups | gmane.text.xml.expat.general |
|---|---|
| Message-ID | <[email protected]> |
On 7/19/07, Nick MacDonald <[email protected]> wrote: > Start with this, quickly typed by hand and not compiled, but should work: > > > struct mydata > { > unsigned int type; /* If you think you might need more than one > type of structure */ > unsigned int a; > unsigned int b; /* or whatever */ > }; > > typedef stuct mydata *ptr2mydata; > > /* global instance */ > struct mydata myglobaldata; > > > main() > { > void* userDataPtr = &myglobaldata; > someExpatFunction(..., userDataPtr); > } > > > someExpatCallback(..., passes in userData,...) > { > ptr2mydata myuserdata=(ptr2mydata)userData; /* a cast */ > > printf("In function %s, userData->a=%u\n", __FUNCTION__, myuserdata->a); > > /* and so on */ > } > > Good luck... > Works now :) thanks too Sebastian Pipping static void characterData(void *userData, const XML_Char *s, int l) { PAGE *page = (PAGE *)userData; page->add(page,"test"); }